- added GZDoom's option not to count monsters in E1M8-style end of level sectors, but controlled by a dmflag.

SVN r3267 (trunk)
This commit is contained in:
Christoph Oelckers 2011-07-07 21:55:55 +00:00
commit ba661308d4
4 changed files with 21 additions and 0 deletions

View file

@ -508,6 +508,7 @@ CVAR (Flag, sv_disallowsuicide, dmflags2, DF2_NOSUICIDE);
CVAR (Flag, sv_noautoaim, dmflags2, DF2_NOAUTOAIM);
CVAR (Flag, sv_dontcheckammo, dmflags2, DF2_DONTCHECKAMMO);
CVAR (Flag, sv_killbossmonst, dmflags2, DF2_KILLBOSSMONST);
CVAR (Flag, sv_nocountendmonst, dmflags2, DF2_NOCOUNTENDMONST);
//==========================================================================
//
// CVAR compatflags