- make viewx etc. global.

- a few minor optimizations.
This commit is contained in:
Christoph Oelckers 2016-04-02 20:07:02 +02:00
commit bb13590e07
8 changed files with 22 additions and 29 deletions

View file

@ -68,9 +68,6 @@
#define TEST_ANGLE 2468347904
#endif
fixed_t viewx, viewy, viewz;
angle_t viewangle;
int viewpitch;
// TYPES -------------------------------------------------------------------
@ -554,12 +551,6 @@ void R_SetupColormap(player_t *player)
void R_SetupFreelook()
{
viewx = FLOAT2FIXED(ViewPos.X);
viewy = FLOAT2FIXED(ViewPos.Y);
viewz = FLOAT2FIXED(ViewPos.Z);
viewangle = ViewAngle.BAMs();
viewpitch = ViewPitch.BAMs();
{
fixed_t dy;