Replaced the many implement macros with a single one that takes arguments instead
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0b3585c83f
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bb2d61de50
126 changed files with 365 additions and 388 deletions
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@ -29,7 +29,7 @@ public:
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void Deactivate (AActor *activator);
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};
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IMPLEMENT_CLASS (ASwitchableDecoration)
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IMPLEMENT_CLASS(ASwitchableDecoration, false, false, false)
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void ASwitchableDecoration::Activate (AActor *activator)
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{
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@ -50,7 +50,7 @@ public:
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void Deactivate (AActor *activator) {}
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};
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IMPLEMENT_CLASS (ASwitchingDecoration)
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IMPLEMENT_CLASS(ASwitchingDecoration, false, false, false)
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//----------------------------------------------------------------------------
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//
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@ -304,7 +304,7 @@ private:
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DCorpsePointer () {}
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};
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IMPLEMENT_POINTY_CLASS(DCorpsePointer)
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IMPLEMENT_CLASS(DCorpsePointer, false, true, false)
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IMPLEMENT_POINTERS_START(DCorpsePointer)
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IMPLEMENT_POINTER(Corpse)
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