Replaced the many implement macros with a single one that takes arguments instead
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126 changed files with 365 additions and 388 deletions
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@ -3,8 +3,8 @@
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#include "doomstat.h"
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#include "serializer.h"
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IMPLEMENT_CLASS(PClassWeaponPiece)
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IMPLEMENT_CLASS (AWeaponHolder)
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IMPLEMENT_CLASS(PClassWeaponPiece, false, false, false)
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IMPLEMENT_CLASS(AWeaponHolder, false, false, false)
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void PClassWeaponPiece::ReplaceClassRef(PClass *oldclass, PClass *newclass)
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{
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@ -24,7 +24,7 @@ void AWeaponHolder::Serialize(FSerializer &arc)
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("pieceweapon", PieceWeapon);
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}
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IMPLEMENT_POINTY_CLASS(AWeaponPiece)
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IMPLEMENT_CLASS(AWeaponPiece, false, true, false)
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IMPLEMENT_POINTERS_START(AWeaponPiece)
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IMPLEMENT_POINTER(FullWeapon)
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