Replaced the many implement macros with a single one that takes arguments instead

This commit is contained in:
Leonard2 2016-11-05 18:27:14 +01:00
commit bb2d61de50
126 changed files with 365 additions and 388 deletions

View file

@ -119,7 +119,7 @@ public:
};
IMPLEMENT_CLASS(DLoadSaveMenu)
IMPLEMENT_CLASS(DLoadSaveMenu, false, false, false)
TArray<FSaveGameNode*> DLoadSaveMenu::SaveGames;
int DLoadSaveMenu::LastSaved = -1;
@ -934,7 +934,7 @@ public:
};
IMPLEMENT_CLASS(DSaveMenu)
IMPLEMENT_CLASS(DSaveMenu, false, false, false)
//=============================================================================
@ -1102,7 +1102,7 @@ public:
bool MenuEvent (int mkey, bool fromcontroller);
};
IMPLEMENT_CLASS(DLoadMenu)
IMPLEMENT_CLASS(DLoadMenu, false, false, false)
//=============================================================================