Replaced the many implement macros with a single one that takes arguments instead

This commit is contained in:
Leonard2 2016-11-05 18:27:14 +01:00
commit bb2d61de50
126 changed files with 365 additions and 388 deletions

View file

@ -64,8 +64,7 @@ void M_DrawConText (int color, int x, int y, const char *str)
TAG_DONE);
}
IMPLEMENT_CLASS(DOptionMenu)
IMPLEMENT_CLASS(DOptionMenu, false, false, false)
//=============================================================================
//
@ -579,7 +578,7 @@ public:
}
};
IMPLEMENT_CLASS(DGameplayMenu)
IMPLEMENT_CLASS(DGameplayMenu, false, false, false)
class DCompatibilityMenu : public DOptionMenu
{
@ -601,4 +600,4 @@ public:
}
};
IMPLEMENT_CLASS(DCompatibilityMenu)
IMPLEMENT_CLASS(DCompatibilityMenu, false, false, false)