Replaced the many implement macros with a single one that takes arguments instead

This commit is contained in:
Leonard2 2016-11-05 18:27:14 +01:00
commit bb2d61de50
126 changed files with 365 additions and 388 deletions

View file

@ -64,7 +64,7 @@ static void StartFloorSound (sector_t *sec)
//
//==========================================================================
IMPLEMENT_CLASS (DFloor)
IMPLEMENT_CLASS(DFloor, false, false, false)
DFloor::DFloor ()
{
@ -815,7 +815,7 @@ bool EV_DoDonut (int tag, line_t *line, double pillarspeed, double slimespeed)
//
//==========================================================================
IMPLEMENT_POINTY_CLASS(DElevator)
IMPLEMENT_CLASS(DElevator, false, true, false)
IMPLEMENT_POINTERS_START(DElevator)
IMPLEMENT_POINTER(m_Interp_Floor)
@ -1105,10 +1105,9 @@ bool EV_DoChange (line_t *line, EChange changetype, int tag)
//
//==========================================================================
IMPLEMENT_CLASS (DWaggleBase)
IMPLEMENT_CLASS (DFloorWaggle)
IMPLEMENT_CLASS (DCeilingWaggle)
IMPLEMENT_CLASS(DWaggleBase, false, false, false)
IMPLEMENT_CLASS(DFloorWaggle, false, false, false)
IMPLEMENT_CLASS(DCeilingWaggle, false, false, false)
DWaggleBase::DWaggleBase ()
{