Add canvastexture definition to animdefs.

Split canvas texture rendering from camera texture rendering.
This commit is contained in:
Magnus Norddahl 2022-07-23 20:49:21 +02:00 committed by Christoph Oelckers
commit bb503950df
15 changed files with 111 additions and 54 deletions

View file

@ -215,12 +215,6 @@ void VulkanFrameBuffer::RenderTextureView(FCanvasTexture* tex, std::function<voi
renderFunc(bounds);
if (tex->Drawer)
{
::Draw2D(tex->Drawer.get(), *mRenderState);
tex->Drawer->Clear();
}
mRenderState->EndRenderPass();
VkImageTransition()