Merge branch 'master' into scripting
Conflicts: src/d_player.h src/g_doom/a_archvile.cpp src/thingdef/thingdef.h src/thingdef/thingdef_properties.cpp
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commit
bba092cc0b
44 changed files with 821 additions and 356 deletions
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@ -452,7 +452,7 @@ void FDecalLib::ParseDecal (FScanner &sc)
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decalNum = GetDecalID (sc);
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sc.MustGetStringName ("{");
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memset (&newdecal, 0, sizeof(newdecal));
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memset ((void *)&newdecal, 0, sizeof(newdecal));
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newdecal.PicNum.SetInvalid();
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newdecal.ScaleX = newdecal.ScaleY = FRACUNIT;
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newdecal.RenderFlags = RF_WALLSPRITE;
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