Merge branch 'master' into scripting
Conflicts: src/d_player.h src/g_doom/a_archvile.cpp src/thingdef/thingdef.h src/thingdef/thingdef_properties.cpp
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commit
bba092cc0b
44 changed files with 821 additions and 356 deletions
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@ -1152,7 +1152,7 @@ void P_StartConversation (AActor *npc, AActor *pc, bool facetalker, bool saveang
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break;
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}
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}
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if (jump)
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if (jump && CurNode->ItemCheckNode > 0)
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{
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int root = pc->player->ConversationNPC->ConversationRoot;
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CurNode = StrifeDialogues[root + CurNode->ItemCheckNode - 1];
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