Merge branch 'master' into scripting
Conflicts: src/d_player.h src/g_doom/a_archvile.cpp src/thingdef/thingdef.h src/thingdef/thingdef_properties.cpp
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commit
bba092cc0b
44 changed files with 821 additions and 356 deletions
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@ -739,9 +739,12 @@ void AActor::Die (AActor *source, AActor *inflictor, int dmgflags)
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{
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SetState (diestate);
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tics -= pr_killmobj() & 3;
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if (tics < 1)
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tics = 1;
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if (tics > 1)
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{
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tics -= pr_killmobj() & 3;
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if (tics < 1)
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tics = 1;
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}
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}
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else
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{
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