Merge branch 'master' into scripting

Conflicts:
	src/d_player.h
	src/g_doom/a_archvile.cpp
	src/thingdef/thingdef.h
	src/thingdef/thingdef_properties.cpp
This commit is contained in:
Christoph Oelckers 2013-08-09 13:03:28 +02:00
commit bba092cc0b
44 changed files with 821 additions and 356 deletions

View file

@ -739,9 +739,12 @@ void AActor::Die (AActor *source, AActor *inflictor, int dmgflags)
{
SetState (diestate);
tics -= pr_killmobj() & 3;
if (tics < 1)
tics = 1;
if (tics > 1)
{
tics -= pr_killmobj() & 3;
if (tics < 1)
tics = 1;
}
}
else
{