- Added a CopyInfo function to FTexture that contains all code required to
clone a texture. Used for creating warping textures. - Fixed: P_FindFloorCeiling should not be called before setting the actor's z- coordinate. For testing 3D Midtex lines and 3D floors the proper position needs to be set first. - Fixed the autoaim fix from Jan 10. SVN r1358 (trunk)
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7 changed files with 37 additions and 16 deletions
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@ -782,7 +782,7 @@ FUNC(LS_Teleport_NewMap)
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FUNC(LS_Teleport)
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// Teleport (tid, sectortag, bNoSourceFog)
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{
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{
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return EV_Teleport (arg0, arg1, ln, backSide, it, true, !arg2, false);
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}
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