- Added a CopyInfo function to FTexture that contains all code required to

clone a texture. Used for creating warping textures.
- Fixed: P_FindFloorCeiling should not be called before setting the actor's z-
  coordinate. For testing 3D Midtex lines and 3D floors the proper position
  needs to be set first.
- Fixed the autoaim fix from Jan 10.


SVN r1358 (trunk)
This commit is contained in:
Christoph Oelckers 2009-01-18 09:31:49 +00:00
commit bbda4622e7
7 changed files with 37 additions and 16 deletions

View file

@ -782,7 +782,7 @@ FUNC(LS_Teleport_NewMap)
FUNC(LS_Teleport)
// Teleport (tid, sectortag, bNoSourceFog)
{
{
return EV_Teleport (arg0, arg1, ln, backSide, it, true, !arg2, false);
}