Begin2D doesn't need a return type anymore
This was to tell the caller that software 2D was in use, but that doesn't exist anymore
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7 changed files with 9 additions and 8 deletions
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@ -34,7 +34,7 @@ public:
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PalEntry *GetPalette () override;
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bool SetFlash(PalEntry rgb, int amount) override;
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void GetFlash(PalEntry &rgb, int &amount) override;
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bool Begin2D(bool copy3d) override;
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void Begin2D(bool copy3d) override;
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void GameRestart() override;
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void InitForLevel() override;
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void SetClearColor(int color) override;
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