- Put more floor/ceiling properties in sector_t into a substructure and
added wrapper functions. SVN r1174 (trunk)
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29 changed files with 271 additions and 246 deletions
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@ -457,7 +457,8 @@ void R_PrecacheLevel (void)
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for (i = numsectors - 1; i >= 0; i--)
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{
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hitlist[sectors[i].floorpic.GetIndex()] = hitlist[sectors[i].ceilingpic.GetIndex()] |= 2;
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hitlist[sectors[i].GetTexture(sector_t::floor).GetIndex()] =
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hitlist[sectors[i].GetTexture(sector_t::ceiling).GetIndex()] |= 2;
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}
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for (i = numsides - 1; i >= 0; i--)
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