- Various fixes for compiling working 64-bit binaries with Visual C++. The
number of changes was pleasantly small, and a cursory check seems to show everything working alright. SVN r948 (trunk)
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23 changed files with 470 additions and 112 deletions
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@ -411,7 +411,7 @@ int FMultiPatchTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rota
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for(int i=0;i<NumParts;i++)
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{
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int ret;
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int ret = -1;
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if (!Parts[i].Texture->bComplex || inf == NULL)
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{
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@ -1018,7 +1018,8 @@ void FMultiPatchTexture::ParsePatch(FScanner &sc, TexPart & part)
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static const char *styles[] = {"copy", "blend", "add", "subtract", "reversesubtract", "modulate", "copyalpha", NULL };
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sc.MustGetString();
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part.op = sc.MustMatchString(styles);
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bTranslucentPatches = bComplex = (part.op != OP_COPY);
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bComplex = (part.op != OP_COPY);
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bTranslucentPatches = bComplex;
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}
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}
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}
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