Merge branch 'master' into scripting
Conflicts: src/actor.h src/fragglescript/t_func.cpp src/g_doom/a_bossbrain.cpp src/g_doom/a_revenant.cpp src/g_heretic/a_hereticartifacts.cpp src/g_heretic/a_hereticweaps.cpp src/g_heretic/a_knight.cpp src/g_hexen/a_bishop.cpp src/g_hexen/a_clericholy.cpp src/g_hexen/a_dragon.cpp src/g_hexen/a_firedemon.cpp src/g_hexen/a_flechette.cpp src/g_hexen/a_heresiarch.cpp src/g_hexen/a_hexenspecialdecs.cpp src/g_hexen/a_iceguy.cpp src/g_hexen/a_korax.cpp src/g_hexen/a_magelightning.cpp src/g_hexen/a_serpent.cpp src/g_hexen/a_spike.cpp src/g_hexen/a_wraith.cpp src/g_raven/a_minotaur.cpp src/g_shared/a_bridge.cpp src/g_shared/a_pickups.cpp src/g_shared/a_randomspawner.cpp src/g_strife/a_alienspectres.cpp src/g_strife/a_crusader.cpp src/g_strife/a_entityboss.cpp src/g_strife/a_inquisitor.cpp src/g_strife/a_loremaster.cpp src/g_strife/a_programmer.cpp src/g_strife/a_sentinel.cpp src/g_strife/a_spectral.cpp src/g_strife/a_strifestuff.cpp src/g_strife/a_strifeweapons.cpp src/g_strife/a_thingstoblowup.cpp src/p_local.h src/r_utility.cpp
This commit is contained in:
commit
bc63b70d88
93 changed files with 877 additions and 765 deletions
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@ -677,9 +677,10 @@ void R_ProjectSprite (AActor *thing, int fakeside, F3DFloor *fakefloor, F3DFloor
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}
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// [RH] Interpolate the sprite's position to make it look smooth
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fx = thing->PrevX + FixedMul (r_TicFrac, thing->x - thing->PrevX);
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fy = thing->PrevY + FixedMul (r_TicFrac, thing->y - thing->PrevY);
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fz = thing->PrevZ + FixedMul (r_TicFrac, thing->z - thing->PrevZ) + thing->GetBobOffset(r_TicFrac);
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fixedvec3 pos = thing->InterpolatedPosition(r_TicFrac);
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fx = pos.x;
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fy = pos.y;
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fz = pos.z +thing->GetBobOffset(r_TicFrac);
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tex = NULL;
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voxel = NULL;
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@ -1152,12 +1153,12 @@ void R_AddSprites (sector_t *sec, int lightlevel, int fakeside)
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{
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if(!(rover->top.plane->a) && !(rover->top.plane->b))
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{
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if(rover->top.plane->Zat0() <= thing->z) fakefloor = rover;
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if(rover->top.plane->Zat0() <= thing->Z()) fakefloor = rover;
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}
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}
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if(!(rover->bottom.plane->a) && !(rover->bottom.plane->b))
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{
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if(rover->bottom.plane->Zat0() >= thing->z + thing->height) fakeceiling = rover;
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if(rover->bottom.plane->Zat0() >= thing->Top()) fakeceiling = rover;
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}
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}
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R_ProjectSprite (thing, fakeside, fakefloor, fakeceiling);
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