Added a flag to prevent the weapon from jumping to its Deselect state when the player dies

This commit is contained in:
Leonard2 2016-07-01 22:47:30 +02:00 committed by Christoph Oelckers
commit bcb18cf7d8
3 changed files with 3 additions and 1 deletions

View file

@ -362,6 +362,7 @@ static FFlagDef WeaponFlagDefs[] =
DEFINE_FLAG(WIF, NO_AUTO_SWITCH, AWeapon, WeaponFlags),
DEFINE_FLAG(WIF, AMMO_CHECKBOTH, AWeapon, WeaponFlags),
DEFINE_FLAG(WIF, NOAUTOAIM, AWeapon, WeaponFlags),
DEFINE_FLAG(WIF, NODEATHJUMP, AWeapon, WeaponFlags),
DEFINE_DUMMY_FLAG(NOLMS),
DEFINE_FLAG(WIF, ALT_USES_BOTH, AWeapon, WeaponFlags),