- don't call BaseFileSearch inside of d_iwad.cpp since it is supposed to be treated as a private function.
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3 changed files with 10 additions and 12 deletions
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@ -2352,6 +2352,8 @@ void D_DoomMain (void)
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}
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FString basewad = wad;
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FString optionalwad = BaseFileSearch(OPTIONALWAD, NULL, true);
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iwad_man = new FIWadManager(basewad);
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// Now that we have the IWADINFO, initialize the autoload ini sections.
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@ -2384,7 +2386,7 @@ void D_DoomMain (void)
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{
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iwad_man = new FIWadManager(basewad);
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}
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const FIWADInfo *iwad_info = iwad_man->FindIWAD(allwads, iwad, basewad);
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const FIWADInfo *iwad_info = iwad_man->FindIWAD(allwads, iwad, basewad, optionalwad);
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gameinfo.gametype = iwad_info->gametype;
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gameinfo.flags = iwad_info->flags;
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gameinfo.ConfigName = iwad_info->Configname;
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