Fix misc bugs related to the dynamic lightmap and polybsp lines in the lightmapper
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7 changed files with 143 additions and 88 deletions
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@ -12,9 +12,10 @@
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#include <dp_rect_pack.h>
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typedef dp::rect_pack::RectPacker<int> RectPacker;
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class LevelSubmesh;
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class LevelMeshLight
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{
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public:
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@ -31,6 +32,8 @@ public:
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struct LevelMeshSurface
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{
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LevelSubmesh* Submesh = nullptr;
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int numVerts = 0;
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unsigned int startVertIndex = 0;
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unsigned int startUvIndex = 0;
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