- fixed: The Heretic sky height hack needs to be stored in the already created texture object as well.
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c471be4409
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bcff04e76f
2 changed files with 5 additions and 6 deletions
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@ -797,6 +797,7 @@ void FMultipatchTextureBuilder::CheckForHacks(BuildInfo &buildinfo)
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buildinfo.Height == 128)
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{
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buildinfo.Height = 200;
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buildinfo.tex->SetSize(buildinfo.tex->Width, 200);
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return;
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}
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@ -924,6 +925,7 @@ void FMultipatchTextureBuilder::ResolveAllPatches()
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while (BuiltTextures.Size() > 0)
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{
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bool donesomething = false;
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for (unsigned i = 0; i < BuiltTextures.Size(); i++)
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{
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auto &buildinfo = BuiltTextures[i];
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