- Exported Point pushers, CustomSprite and AmbientSound to DECORATE.
SVN r1131 (trunk)
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e010561088
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9 changed files with 70 additions and 62 deletions
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@ -787,20 +787,12 @@ static void Decrypt (void *to_, const void *from_, int len, int key)
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class ACustomSprite : public AActor
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{
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DECLARE_ACTOR (ACustomSprite, AActor);
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DECLARE_CLASS (ACustomSprite, AActor);
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public:
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void BeginPlay ();
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};
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FState ACustomSprite::States[] =
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{
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S_NORMAL (TNT1, 'A', -1, NULL, NULL)
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};
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IMPLEMENT_ACTOR (ACustomSprite, Any, 9988, 0)
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PROP_Flags (MF_NOBLOCKMAP|MF_NOGRAVITY)
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PROP_SpawnState (0)
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END_DEFAULTS
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IMPLEMENT_CLASS (ACustomSprite)
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void ACustomSprite::BeginPlay ()
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{
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