- Exported Point pushers, CustomSprite and AmbientSound to DECORATE.

SVN r1131 (trunk)
This commit is contained in:
Christoph Oelckers 2008-08-08 16:16:40 +00:00
commit bd50321357
9 changed files with 70 additions and 62 deletions

View file

@ -787,20 +787,12 @@ static void Decrypt (void *to_, const void *from_, int len, int key)
class ACustomSprite : public AActor
{
DECLARE_ACTOR (ACustomSprite, AActor);
DECLARE_CLASS (ACustomSprite, AActor);
public:
void BeginPlay ();
};
FState ACustomSprite::States[] =
{
S_NORMAL (TNT1, 'A', -1, NULL, NULL)
};
IMPLEMENT_ACTOR (ACustomSprite, Any, 9988, 0)
PROP_Flags (MF_NOBLOCKMAP|MF_NOGRAVITY)
PROP_SpawnState (0)
END_DEFAULTS
IMPLEMENT_CLASS (ACustomSprite)
void ACustomSprite::BeginPlay ()
{