- fixed compilation of AActor::alpha

This commit is contained in:
Christoph Oelckers 2016-03-22 12:56:20 +01:00
commit bd7df76059
2 changed files with 3 additions and 3 deletions

View file

@ -300,7 +300,7 @@ void FGLRenderer::DrawPlayerSprites(sector_t * viewsector, bool hudModelStep)
visstyle_t vis;
vis.RenderStyle=playermo->RenderStyle;
vis.alpha=playermo->alpha;
vis.alpha=playermo->Alpha;
vis.colormap = NULL;
if (playermo->Inventory)
{