- scriptified the rest of the morph code.
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8 changed files with 237 additions and 277 deletions
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@ -695,7 +695,7 @@ bool player_t::Resurrect()
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if (morphTics)
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{
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P_UndoPlayerMorph(this, this);
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P_UnmorphActor(mo, mo);
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}
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// player is now alive.
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