- made sector_t::damageamount an int so that it can hold TELEFRAG_DAMAGE.

- marked all places where sector_t::special needs to be addressed for the damage overhaul.

NOTE: This commit will not compile!
This commit is contained in:
Christoph Oelckers 2016-01-06 12:56:35 +01:00
commit bd8513c063
13 changed files with 44 additions and 36 deletions

View file

@ -139,7 +139,7 @@ void DLightningThinker::LightningFlash ()
for (i = numsectors, j = 0; i > 0; --i, ++j, ++tempSec)
{
// allow combination of the lightning sector specials with bit masks
int special = tempSec->special & 0xff;
int special = tempSec->special;
if (tempSec->GetTexture(sector_t::ceiling) == skyflatnum
|| special == Light_IndoorLightning1
|| special == Light_IndoorLightning2