- Fixed stretching for 256 and 240 pixels tall skies in software.
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2 changed files with 2 additions and 2 deletions
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@ -105,7 +105,7 @@ void InitSkyMap(FLevelLocals *Level)
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skyheight = skytex1->GetDisplayHeight();
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Level->skystretch = (r_skymode == 1
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&& skyheight >= 128 && skyheight < 310
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&& skyheight >= 128 && skyheight <= 256
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&& Level->IsFreelookAllowed()
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&& !(Level->flags & LEVEL_FORCETILEDSKY)) ? 1 : 0;
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}
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