Don't call V_Init2 twice
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1 changed files with 0 additions and 3 deletions
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@ -3263,9 +3263,6 @@ static int D_InitGame(const FIWADInfo* iwad_info, std::vector<std::string>& allw
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exec = NULL;
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}
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if (!restart)
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V_Init2();
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// [RH] Initialize localizable strings.
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GStrings.LoadStrings(fileSystem, language);
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