Don't call V_Init2 twice

This commit is contained in:
Magnus Norddahl 2024-03-12 23:38:44 +01:00
commit bdbacee28a

View file

@ -3263,9 +3263,6 @@ static int D_InitGame(const FIWADInfo* iwad_info, std::vector<std::string>& allw
exec = NULL;
}
if (!restart)
V_Init2();
// [RH] Initialize localizable strings.
GStrings.LoadStrings(fileSystem, language);