- Fixed: It was not possible to set the ammo type of a weapon explicitly to

'none'.


SVN r2033 (trunk)
This commit is contained in:
Christoph Oelckers 2009-12-19 07:44:04 +00:00
commit bdd1203aca
2 changed files with 10 additions and 3 deletions

View file

@ -1,3 +1,7 @@
December 19, 2009 (Changes by Graf Zahl)
- Fixed: It was not possible to set the ammo type of a weapon explicitly to
'none'.
December 18, 2009
- A_FreezeDeath() now removes fuzz effects.
- In mus2midi.cpp, added range checking to MUS_SYSEVENT and MUS_CTRLCHANGE,