Load a map
This commit is contained in:
parent
794cfd78c8
commit
bddf1a2548
4 changed files with 90 additions and 43 deletions
|
|
@ -1216,6 +1216,33 @@ void D_ErrorCleanup ()
|
|||
ClearGlobalVMStack();
|
||||
}
|
||||
|
||||
void D_BeginDoomLoop()
|
||||
{
|
||||
// Clamp the timer to TICRATE until the playloop has been entered.
|
||||
r_NoInterpolate = true;
|
||||
Page.SetInvalid();
|
||||
Subtitle = nullptr;
|
||||
Advisory.SetInvalid();
|
||||
}
|
||||
|
||||
void D_SingleTick()
|
||||
{
|
||||
I_StartTic();
|
||||
D_ProcessEvents();
|
||||
G_BuildTiccmd(&netcmds[consoleplayer][maketic % BACKUPTICS]);
|
||||
if (advancedemo)
|
||||
D_DoAdvanceDemo();
|
||||
C_Ticker();
|
||||
M_Ticker();
|
||||
G_Ticker();
|
||||
// [RH] Use the consoleplayer's camera to update sounds
|
||||
S_UpdateSounds(players[consoleplayer].camera); // move positional sounds
|
||||
gametic++;
|
||||
maketic++;
|
||||
GC::CheckGC();
|
||||
Net_NewMakeTic();
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// D_DoomLoop
|
||||
|
|
@ -1227,16 +1254,11 @@ void D_ErrorCleanup ()
|
|||
|
||||
void D_DoomLoop ()
|
||||
{
|
||||
int lasttic = 0;
|
||||
|
||||
// Clamp the timer to TICRATE until the playloop has been entered.
|
||||
r_NoInterpolate = true;
|
||||
Page.SetInvalid();
|
||||
Subtitle = nullptr;
|
||||
Advisory.SetInvalid();
|
||||
|
||||
D_BeginDoomLoop();
|
||||
vid_cursor->Callback();
|
||||
|
||||
int lasttic = 0;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
try
|
||||
|
|
@ -1254,20 +1276,7 @@ void D_DoomLoop ()
|
|||
// process one or more tics
|
||||
if (singletics)
|
||||
{
|
||||
I_StartTic ();
|
||||
D_ProcessEvents ();
|
||||
G_BuildTiccmd (&netcmds[consoleplayer][maketic%BACKUPTICS]);
|
||||
if (advancedemo)
|
||||
D_DoAdvanceDemo ();
|
||||
C_Ticker ();
|
||||
M_Ticker ();
|
||||
G_Ticker ();
|
||||
// [RH] Use the consoleplayer's camera to update sounds
|
||||
S_UpdateSounds (players[consoleplayer].camera); // move positional sounds
|
||||
gametic++;
|
||||
maketic++;
|
||||
GC::CheckGC ();
|
||||
Net_NewMakeTic ();
|
||||
D_SingleTick();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue