- moved the bit size variables to FSoftwareTexture

They are only needed by the software rasterizer.
This commit is contained in:
Christoph Oelckers 2018-12-07 02:13:11 +01:00
commit bde3558dc2
22 changed files with 61 additions and 129 deletions

View file

@ -70,9 +70,6 @@ FVoxelTexture::FVoxelTexture(FVoxel *vox)
SourceVox = vox;
Width = 16;
Height = 16;
WidthBits = 4;
HeightBits = 4;
WidthMask = 15;
bNoCompress = true;
}