- moved the bit size variables to FSoftwareTexture
They are only needed by the software rasterizer.
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22 changed files with 61 additions and 129 deletions
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@ -292,7 +292,6 @@ FDDSTexture::FDDSTexture (FileReader &lump, int lumpnum, void *vsurfdesc)
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Width = uint16_t(surf->Width);
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Height = uint16_t(surf->Height);
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CalcBitSize ();
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if (surf->PixelFormat.Flags & DDPF_FOURCC)
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{
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