- moved the bit size variables to FSoftwareTexture
They are only needed by the software rasterizer.
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22 changed files with 61 additions and 129 deletions
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@ -1659,7 +1659,6 @@ FFontChar2::FFontChar2 (int sourcelump, int sourcepos, int width, int height, in
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Height = height;
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_LeftOffset[1] = _LeftOffset[0] = leftofs;
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_TopOffset[1] = _TopOffset[0] = topofs;
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CalcBitSize ();
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}
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//==========================================================================
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