- moved the bit size variables to FSoftwareTexture

They are only needed by the software rasterizer.
This commit is contained in:
Christoph Oelckers 2018-12-07 02:13:11 +01:00
commit bde3558dc2
22 changed files with 61 additions and 129 deletions

View file

@ -1659,7 +1659,6 @@ FFontChar2::FFontChar2 (int sourcelump, int sourcepos, int width, int height, in
Height = height;
_LeftOffset[1] = _LeftOffset[0] = leftofs;
_TopOffset[1] = _TopOffset[0] = topofs;
CalcBitSize ();
}
//==========================================================================