added per-sector sky UDMF properties.

(Hardware rendering only, the SW renderer is not in a state where this is easily done.)
This commit is contained in:
Christoph Oelckers 2023-10-29 17:49:59 +01:00
commit bdee1f3d34
14 changed files with 63 additions and 21 deletions

View file

@ -308,7 +308,7 @@ FSerializer &Serialize(FSerializer &arc, const char *key, sector_t &p, sector_t
("damageinterval", p.damageinterval, def->damageinterval)
("leakydamage", p.leakydamage, def->leakydamage)
("damagetype", p.damagetype, def->damagetype)
("sky", p.sky, def->sky)
("sky", p.skytransfer, def->skytransfer)
("moreflags", p.MoreFlags, def->MoreFlags)
("flags", p.Flags, def->Flags)
.Array("portals", p.Portals, def->Portals, 2, true)