added per-sector sky UDMF properties.
(Hardware rendering only, the SW renderer is not in a state where this is easily done.)
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14 changed files with 63 additions and 21 deletions
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@ -2861,7 +2861,7 @@ DEFINE_FIELD_X(Sector, sector_t, SoundTarget)
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DEFINE_FIELD_X(Sector, sector_t, special)
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DEFINE_FIELD_X(Sector, sector_t, lightlevel)
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DEFINE_FIELD_X(Sector, sector_t, seqType)
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DEFINE_FIELD_X(Sector, sector_t, sky)
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DEFINE_FIELD_NAMED_X(Sector, sector_t, skytransfer, sky)
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DEFINE_FIELD_X(Sector, sector_t, SeqName)
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DEFINE_FIELD_X(Sector, sector_t, centerspot)
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DEFINE_FIELD_X(Sector, sector_t, validcount)
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