- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.

SVN r4167 (trunk)
This commit is contained in:
Randy Heit 2013-02-27 03:10:25 +00:00
commit be0845acf1
22 changed files with 85 additions and 45 deletions

View file

@ -88,7 +88,7 @@ void cht_DoCheat (player_t *player, int cheat)
msg = GStrings("STSTR_DQDON");
else
msg = GStrings("STSTR_DQDOFF");
SB_state = screen->GetPageCount ();
ST_SetNeedRefresh();
break;
case CHT_BUDDHA: