- check point pushers/pullers by inheritance, not absiolute match
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2 changed files with 5 additions and 5 deletions
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@ -232,7 +232,7 @@ void DPusher::Tick ()
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if ((speed > 0) && (P_CheckSight (thing, m_Source, SF_IGNOREVISIBILITY)))
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{
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DAngle pushangle = pos.Angle();
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if (m_Source->GetClass()->TypeName == NAME_PointPuller) pushangle += 180;
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if (m_Source->IsKindOf(NAME_PointPuller)) pushangle += 180;
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thing->Thrust(pushangle, speed);
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}
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}
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