- Fixed: R_RenderDecal() must save various Wall globals, because the originals
may still be needed. In particular, when drawing a seg with a midtexture is split by foreground geometry, the first drawseg generated from it will have the correct WallSZ1,2 values, but subsequent ones will have whatever R_RenderDecal() left behind. These values are used to calculate the upper and lower bounds of the midtexture. (Ironically, my work to Build-ify things had done away with these globals, but that's gone now.) SVN r1938 (trunk)
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2 changed files with 40 additions and 15 deletions
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October 26, 2009
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- Fixed: R_RenderDecal() must save various Wall globals, because the originals
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may still be needed. In particular, when drawing a seg with a midtexture is
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split by foreground geometry, the first drawseg generated from it will have
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the correct WallSZ1,2 values, but subsequent ones will have whatever
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R_RenderDecal() left behind. These values are used to calculate the upper
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and lower bounds of the midtexture. (Ironically, my work to Build-ify things
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had done away with these globals, but that's gone now.)
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October 24, 2009 (Changes by Graf Zahl)
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- fixed: sector_t::GetHeightSec checked the wrong MoreFlags.
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- made max. view pitch a property of the renderer so that it's overridable without
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