- fix fill color and translucency

This commit is contained in:
Magnus Norddahl 2019-05-29 02:22:45 +02:00
commit be5ecce598
5 changed files with 32 additions and 10 deletions

View file

@ -2128,6 +2128,7 @@ void(*ScreenTriangle::SpanDrawers8[])(int, int, int, const TriDrawTriangleArgs *
&DrawSpan8<TriScreenDrawerModes::StyleFogBoundary>,
&DrawSpan8<TriScreenDrawerModes::StyleSrcColor>,
&DrawSpan8<TriScreenDrawerModes::StyleFill>,
&DrawSpan8<TriScreenDrawerModes::StyleFillTranslucent>,
&DrawSpan8<TriScreenDrawerModes::StyleNormal>,
&DrawSpan8<TriScreenDrawerModes::StyleFuzzy>,
&DrawSpan8<TriScreenDrawerModes::StyleStencil>,
@ -2160,6 +2161,7 @@ void(*ScreenTriangle::SpanDrawers32[])(int, int, int, const TriDrawTriangleArgs
&DrawSpan32<TriScreenDrawerModes::StyleFogBoundary>,
&DrawSpan32<TriScreenDrawerModes::StyleSrcColor>,
&DrawSpan32<TriScreenDrawerModes::StyleFill>,
&DrawSpan32<TriScreenDrawerModes::StyleFillTranslucent>,
&DrawSpan32<TriScreenDrawerModes::StyleNormal>,
&DrawSpan32<TriScreenDrawerModes::StyleFuzzy>,
&DrawSpan32<TriScreenDrawerModes::StyleStencil>,