- Fixed: With hardware 2D, the console and menu need not reimplement palette

flashes to ensure their visibility.
- Fixed: DFlashFader::Destroy() did not call its super method.


SVN r985 (trunk)
This commit is contained in:
Randy Heit 2008-05-21 01:47:34 +00:00
commit befdd0b41f
5 changed files with 7 additions and 3 deletions

View file

@ -22,6 +22,7 @@ DFlashFader::DFlashFader (float r1, float g1, float b1, float a1,
void DFlashFader::Destroy ()
{
SetBlend (1.f);
Super::Destroy();
}
void DFlashFader::Serialize (FArchive &arc)