- fixed: instant sector movement actions must actually delete the created interpolation right away and not wait until it deletes itself.
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8 changed files with 19 additions and 25 deletions
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@ -478,7 +478,7 @@ bool EV_DoFloor (DFloor::EFloor floortype, line_t *line, int tag,
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(floor->m_Direction<0 && floor->m_FloorDestDist<sec->floorplane.d) || // moving down but going up
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(floor->m_Speed >= abs(sec->floorplane.d - floor->m_FloorDestDist))) // moving in one step
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{
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floor->StopInterpolation();
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floor->StopInterpolation(true);
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// [Graf Zahl]
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// Don't make sounds for instant movement hacks but make an exception for
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