- fixed: instant sector movement actions must actually delete the created interpolation right away and not wait until it deletes itself.

This commit is contained in:
Christoph Oelckers 2016-02-11 22:03:09 +01:00
commit bf03ea496e
8 changed files with 19 additions and 25 deletions

View file

@ -478,7 +478,7 @@ bool EV_DoFloor (DFloor::EFloor floortype, line_t *line, int tag,
(floor->m_Direction<0 && floor->m_FloorDestDist<sec->floorplane.d) || // moving down but going up
(floor->m_Speed >= abs(sec->floorplane.d - floor->m_FloorDestDist))) // moving in one step
{
floor->StopInterpolation();
floor->StopInterpolation(true);
// [Graf Zahl]
// Don't make sounds for instant movement hacks but make an exception for