- Replace subsector gbuffer in softpoly with a zbuffer
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21 changed files with 223 additions and 167 deletions
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@ -83,7 +83,6 @@ void PolySkyDome::Render(const TriMatrix &worldToClip)
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PolyDrawArgs args;
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args.SetLight(&NormalLight, 255, PolyRenderer::Instance()->Light.WallGlobVis(false), true);
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args.SetSubsectorDepth(RenderPolyScene::SkySubsectorDepth);
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args.SetTransform(&objectToClip);
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args.SetStencilTestValue(255);
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args.SetWriteStencil(true, 1);
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