- moved KEYCONF_only CCMDs out of play files.
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7 changed files with 43 additions and 50 deletions
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@ -571,7 +571,7 @@ EXTERN_CVAR(Bool, sv_singleplayerrespawn)
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void FLevelLocals::ChangeLevel(const char *levelname, int position, int flags, int nextSkill)
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{
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if (this != currentUILevel) return; // only the primary level may exit.
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if (!isPrimaryLevel()) return; // only the primary level may exit.
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FString nextlevel;
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level_info_t *nextinfo = nullptr;
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