Merge branch 'master' into scripting

Conflicts:
	src/actor.h
	src/g_hexen/a_clericstaff.cpp
	src/p_enemy.cpp
	src/p_interaction.cpp
	src/p_local.h
	src/p_mobj.cpp
	src/thingdef/thingdef_codeptr.cpp
This commit is contained in:
Christoph Oelckers 2016-01-17 20:57:55 +01:00
commit bf747075e8
179 changed files with 10280 additions and 4787 deletions

View file

@ -120,10 +120,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_JabDagger)
S_Sound (self, CHAN_WEAPON,
linetarget->flags & MF_NOBLOOD ? "misc/metalhit" : "misc/meathit",
1, ATTN_NORM);
self->angle = R_PointToAngle2 (self->x,
self->y,
linetarget->x,
linetarget->y);
self->angle = self->AngleTo(linetarget);
self->flags |= MF_JUSTATTACKED;
P_DaggerAlert (self, linetarget);
}