Merge branch 'master' into scripting
Conflicts: src/actor.h src/g_hexen/a_clericstaff.cpp src/p_enemy.cpp src/p_interaction.cpp src/p_local.h src/p_mobj.cpp src/thingdef/thingdef_codeptr.cpp
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commit
bf747075e8
179 changed files with 10280 additions and 4787 deletions
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@ -120,10 +120,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_JabDagger)
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S_Sound (self, CHAN_WEAPON,
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linetarget->flags & MF_NOBLOOD ? "misc/metalhit" : "misc/meathit",
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1, ATTN_NORM);
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self->angle = R_PointToAngle2 (self->x,
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self->y,
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linetarget->x,
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linetarget->y);
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self->angle = self->AngleTo(linetarget);
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self->flags |= MF_JUSTATTACKED;
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P_DaggerAlert (self, linetarget);
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}
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