Create LLVMDrawers class as the external interface to the drawers
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3aea3a0bee
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8 changed files with 302 additions and 226 deletions
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@ -11,151 +11,6 @@
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#include "r_compiler/ssa/ssa_value.h"
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#include "r_compiler/ssa/ssa_barycentric_weight.h"
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RenderProgram::RenderProgram()
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{
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using namespace llvm;
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install_fatal_error_handler([](void *user_data, const std::string& reason, bool gen_crash_diag) {
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I_FatalError("LLVM fatal error: %s", reason.c_str());
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});
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InitializeNativeTarget();
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InitializeNativeTargetAsmPrinter();
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InitializeNativeTargetAsmParser();
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std::string errorstring;
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std::string targetTriple = sys::getProcessTriple();
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std::string cpuName = sys::getHostCPUName();
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StringMap<bool> cpuFeatures;
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sys::getHostCPUFeatures(cpuFeatures);
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std::string cpuFeaturesStr;
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for (const auto &it : cpuFeatures)
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{
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if (!cpuFeaturesStr.empty())
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cpuFeaturesStr.push_back(' ');
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cpuFeaturesStr.push_back(it.getValue() ? '+' : '-');
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cpuFeaturesStr += it.getKey();
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}
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//Printf("LLVM target triple: %s\n", targetTriple.c_str());
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//Printf("LLVM CPU and features: %s, %s\n", cpuName.c_str(), cpuFeaturesStr.c_str());
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const Target *target = TargetRegistry::lookupTarget(targetTriple, errorstring);
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if (!target)
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I_FatalError("Could not find LLVM target: %s", errorstring.c_str());
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TargetOptions opt;
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auto relocModel = Optional<Reloc::Model>(Reloc::Static);
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TargetMachine *machine = target->createTargetMachine(targetTriple, cpuName, cpuFeaturesStr, opt, relocModel, CodeModel::Default, CodeGenOpt::Aggressive);
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if (!machine)
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I_FatalError("Could not create LLVM target machine");
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mContext = std::make_unique<LLVMContext>();
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auto moduleOwner = std::make_unique<Module>("render", context());
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mModule = moduleOwner.get();
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mModule->setTargetTriple(targetTriple);
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mModule->setDataLayout(machine->createDataLayout());
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EngineBuilder engineBuilder(std::move(moduleOwner));
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engineBuilder.setErrorStr(&errorstring);
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engineBuilder.setOptLevel(CodeGenOpt::Aggressive);
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engineBuilder.setRelocationModel(Reloc::Static);
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engineBuilder.setEngineKind(EngineKind::JIT);
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mEngine.reset(engineBuilder.create(machine));
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if (!mEngine)
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I_FatalError("Could not create LLVM execution engine: %s", errorstring.c_str());
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mModulePassManager = std::make_unique<legacy::PassManager>();
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mFunctionPassManager = std::make_unique<legacy::FunctionPassManager>(mModule);
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PassManagerBuilder passManagerBuilder;
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passManagerBuilder.OptLevel = 3;
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passManagerBuilder.SizeLevel = 0;
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passManagerBuilder.Inliner = createFunctionInliningPass();
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passManagerBuilder.populateModulePassManager(*mModulePassManager.get());
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passManagerBuilder.populateFunctionPassManager(*mFunctionPassManager.get());
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}
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RenderProgram::~RenderProgram()
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{
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mEngine.reset();
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mContext.reset();
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}
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void *RenderProgram::PointerToFunction(const char *name)
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{
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llvm::Function *function = mModule->getFunction(name);
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if (!function)
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return nullptr;
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return mEngine->getPointerToFunction(function);
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}
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/////////////////////////////////////////////////////////////////////////////
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FixedFunction::FixedFunction()
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{
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CodegenDrawSpan();
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mProgram.engine()->finalizeObject();
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mProgram.modulePassManager()->run(*mProgram.module());
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DrawSpan = mProgram.GetProcAddress<void(const RenderArgs *)>("DrawSpan");
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}
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void FixedFunction::CodegenDrawSpan()
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{
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llvm::IRBuilder<> builder(mProgram.context());
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SSAScope ssa_scope(&mProgram.context(), mProgram.module(), &builder);
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SSAFunction function("DrawSpan");
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function.add_parameter(GetRenderArgsStruct(mProgram.context()));
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function.create_public();
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DrawSpanCodegen codegen;
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codegen.Generate(function.parameter(0));
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builder.CreateRetVoid();
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if (llvm::verifyFunction(*function.func))
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I_FatalError("verifyFunction failed for " __FUNCTION__);
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mProgram.functionPassManager()->run(*function.func);
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}
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llvm::Type *FixedFunction::GetRenderArgsStruct(llvm::LLVMContext &context)
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{
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std::vector<llvm::Type *> elements;
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elements.push_back(llvm::Type::getInt8PtrTy(context)); // uint8_t *destorg;
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elements.push_back(llvm::Type::getInt8PtrTy(context)); // const uint8_t *source;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t destpitch;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t xfrac;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t yfrac;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t xstep;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t ystep;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t x1;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t x2;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t y;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t xbits;
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elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t ybits;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t light;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t srcalpha;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t destalpha;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t light_alpha;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t light_red;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t light_green;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t light_blue;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t fade_alpha;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t fade_red;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t fade_green;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t fade_blue;
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elements.push_back(llvm::Type::getInt16Ty(context)); // uint16_t desaturate;
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elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t flags;
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return llvm::StructType::get(context, elements, false)->getPointerTo();
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}
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/////////////////////////////////////////////////////////////////////////////
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void DrawSpanCodegen::Generate(SSAValue args)
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{
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destorg = args[0][0].load();
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@ -1,6 +1,7 @@
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#pragma once
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#include "r_compiler/llvmdrawers.h"
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#include "r_compiler/ssa/ssa_value.h"
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#include "r_compiler/ssa/ssa_vec4f.h"
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#include "r_compiler/ssa/ssa_vec4i.h"
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@ -17,66 +18,6 @@
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#include "r_compiler/ssa/ssa_barycentric_weight.h"
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#include "r_compiler/llvm_include.h"
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class RenderProgram
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{
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public:
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RenderProgram();
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~RenderProgram();
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template<typename Func>
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Func *GetProcAddress(const char *name) { return reinterpret_cast<Func*>(PointerToFunction(name)); }
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llvm::LLVMContext &context() { return *mContext; }
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llvm::Module *module() { return mModule; }
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llvm::ExecutionEngine *engine() { return mEngine.get(); }
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llvm::legacy::PassManager *modulePassManager() { return mModulePassManager.get(); }
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llvm::legacy::FunctionPassManager *functionPassManager() { return mFunctionPassManager.get(); }
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private:
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void *PointerToFunction(const char *name);
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std::unique_ptr<llvm::LLVMContext> mContext;
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llvm::Module *mModule;
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std::unique_ptr<llvm::ExecutionEngine> mEngine;
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std::unique_ptr<llvm::legacy::PassManager> mModulePassManager;
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std::unique_ptr<llvm::legacy::FunctionPassManager> mFunctionPassManager;
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};
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struct RenderArgs
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{
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uint32_t *destorg;
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const uint32_t *source;
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int32_t destpitch;
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int32_t xfrac;
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int32_t yfrac;
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int32_t xstep;
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int32_t ystep;
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int32_t x1;
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int32_t x2;
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int32_t y;
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int32_t xbits;
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int32_t ybits;
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uint32_t light;
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uint32_t srcalpha;
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uint32_t destalpha;
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uint16_t light_alpha;
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uint16_t light_red;
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uint16_t light_green;
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uint16_t light_blue;
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uint16_t fade_alpha;
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uint16_t fade_red;
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uint16_t fade_green;
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uint16_t fade_blue;
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uint16_t desaturate;
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uint32_t flags;
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enum Flags
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{
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simple_shade = 1,
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nearest_filter = 2
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};
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};
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class SSAShadeConstants
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{
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public:
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SSABool is_nearest_filter;
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SSAShadeConstants shade_constants;
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};
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class FixedFunction
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{
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public:
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FixedFunction();
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void(*DrawSpan)(const RenderArgs *) = nullptr;
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private:
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void CodegenDrawSpan();
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static llvm::Type *GetRenderArgsStruct(llvm::LLVMContext &context);
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RenderProgram mProgram;
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};
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