Create LLVMDrawers class as the external interface to the drawers

This commit is contained in:
Magnus Norddahl 2016-09-29 02:10:14 +02:00
commit bfa291b02f
8 changed files with 302 additions and 226 deletions

View file

@ -1,6 +1,7 @@
#pragma once
#include "r_compiler/llvmdrawers.h"
#include "r_compiler/ssa/ssa_value.h"
#include "r_compiler/ssa/ssa_vec4f.h"
#include "r_compiler/ssa/ssa_vec4i.h"
@ -17,66 +18,6 @@
#include "r_compiler/ssa/ssa_barycentric_weight.h"
#include "r_compiler/llvm_include.h"
class RenderProgram
{
public:
RenderProgram();
~RenderProgram();
template<typename Func>
Func *GetProcAddress(const char *name) { return reinterpret_cast<Func*>(PointerToFunction(name)); }
llvm::LLVMContext &context() { return *mContext; }
llvm::Module *module() { return mModule; }
llvm::ExecutionEngine *engine() { return mEngine.get(); }
llvm::legacy::PassManager *modulePassManager() { return mModulePassManager.get(); }
llvm::legacy::FunctionPassManager *functionPassManager() { return mFunctionPassManager.get(); }
private:
void *PointerToFunction(const char *name);
std::unique_ptr<llvm::LLVMContext> mContext;
llvm::Module *mModule;
std::unique_ptr<llvm::ExecutionEngine> mEngine;
std::unique_ptr<llvm::legacy::PassManager> mModulePassManager;
std::unique_ptr<llvm::legacy::FunctionPassManager> mFunctionPassManager;
};
struct RenderArgs
{
uint32_t *destorg;
const uint32_t *source;
int32_t destpitch;
int32_t xfrac;
int32_t yfrac;
int32_t xstep;
int32_t ystep;
int32_t x1;
int32_t x2;
int32_t y;
int32_t xbits;
int32_t ybits;
uint32_t light;
uint32_t srcalpha;
uint32_t destalpha;
uint16_t light_alpha;
uint16_t light_red;
uint16_t light_green;
uint16_t light_blue;
uint16_t fade_alpha;
uint16_t fade_red;
uint16_t fade_green;
uint16_t fade_blue;
uint16_t desaturate;
uint32_t flags;
enum Flags
{
simple_shade = 1,
nearest_filter = 2
};
};
class SSAShadeConstants
{
public:
@ -144,18 +85,3 @@ private:
SSABool is_nearest_filter;
SSAShadeConstants shade_constants;
};
class FixedFunction
{
public:
FixedFunction();
void(*DrawSpan)(const RenderArgs *) = nullptr;
private:
void CodegenDrawSpan();
static llvm::Type *GetRenderArgsStruct(llvm::LLVMContext &context);
RenderProgram mProgram;
};