- started replacing direct references to class AInventory.

The easiest part was the type checks which could be changed to the name variant with a global search and replace.
This commit is contained in:
Christoph Oelckers 2018-12-02 21:35:04 +01:00
commit bfcd714186
14 changed files with 19 additions and 19 deletions

View file

@ -452,7 +452,7 @@ DEFINE_ACTION_FUNCTION(ASpecialSpot, A_SpawnSingleItem)
{
spawned->flags &= ~MF_DROPPED;
}
if (spawned->IsKindOf(RUNTIME_CLASS(AInventory)))
if (spawned->IsKindOf(NAME_Inventory))
{
static_cast<AInventory*>(spawned)->SpawnPointClass = self->GetClass();
}