- started replacing direct references to class AInventory.

The easiest part was the type checks which could be changed to the name variant with a global search and replace.
This commit is contained in:
Christoph Oelckers 2018-12-02 21:35:04 +01:00
commit bfcd714186
14 changed files with 19 additions and 19 deletions

View file

@ -4047,7 +4047,7 @@ static bool DoRadiusGive(AActor *self, AActor *thing, PClassActor *item, int amo
return false;
doPass = true;
}
else if (((flags & RGF_ITEMS) && thing->IsKindOf(RUNTIME_CLASS(AInventory))) ||
else if (((flags & RGF_ITEMS) && thing->IsKindOf(NAME_Inventory)) ||
((flags & RGF_CORPSES) && thing->flags & MF_CORPSE) ||
((flags & RGF_KILLED) && thing->flags6 & MF6_KILLED))
{