Implement dynamic update of the acceleration structure
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3 changed files with 276 additions and 160 deletions
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@ -495,6 +495,7 @@ void VulkanRenderDevice::BeginFrame()
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for (auto& renderstate : mRenderState)
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renderstate->BeginFrame();
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mDescriptorSetManager->BeginFrame();
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mRaytrace->BeginFrame();
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mLightmap->BeginFrame();
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}
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