- replaced homegrown SWORD, SBYTE and uint32_t types.
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cc1241a4b8
commit
c008ddaf66
61 changed files with 235 additions and 238 deletions
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@ -2491,7 +2491,7 @@ FNativePalette *OpenGLSWFrameBuffer::CreatePalette(FRemapTable *remap)
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//
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//==========================================================================
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void OpenGLSWFrameBuffer::Clear(int left, int top, int right, int bottom, int palcolor, uint32 color)
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void OpenGLSWFrameBuffer::Clear(int left, int top, int right, int bottom, int palcolor, uint32_t color)
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{
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if (In2D < 2)
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{
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@ -2590,7 +2590,7 @@ void OpenGLSWFrameBuffer::EndLineBatch()
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//
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//==========================================================================
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void OpenGLSWFrameBuffer::DrawLine(int x0, int y0, int x1, int y1, int palcolor, uint32 color)
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void OpenGLSWFrameBuffer::DrawLine(int x0, int y0, int x1, int y1, int palcolor, uint32_t color)
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{
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if (In2D < 2)
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{
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@ -2638,7 +2638,7 @@ void OpenGLSWFrameBuffer::DrawLine(int x0, int y0, int x1, int y1, int palcolor,
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//
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//==========================================================================
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void OpenGLSWFrameBuffer::DrawPixel(int x, int y, int palcolor, uint32 color)
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void OpenGLSWFrameBuffer::DrawPixel(int x, int y, int palcolor, uint32_t color)
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{
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if (In2D < 2)
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{
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