- implement ssao

This commit is contained in:
Magnus Norddahl 2019-03-16 23:37:38 +01:00
commit c00a46043d
14 changed files with 152 additions and 107 deletions

View file

@ -86,10 +86,6 @@ void VkRenderState::SetColorMask(bool r, bool g, bool b, bool a)
mNeedApply = true;
}
void VkRenderState::EnableDrawBufferAttachments(bool on)
{
}
void VkRenderState::SetStencil(int offs, int op, int flags)
{
mStencilRef = screen->stencilValue + offs;
@ -205,6 +201,7 @@ void VkRenderState::ApplyRenderPass(int dt)
passKey.ColorMask = mColorMask;
passKey.CullMode = mCullMode;
passKey.Samples = mRenderTarget.Samples;
passKey.DrawBuffers = mRenderTarget.DrawBuffers;
if (mSpecialEffect > EFF_NONE)
{
passKey.SpecialEffect = mSpecialEffect;
@ -567,6 +564,15 @@ void VkRenderState::EndFrame()
mDataIndex = -1;
}
void VkRenderState::EnableDrawBuffers(int count)
{
if (mRenderTarget.DrawBuffers != count)
{
EndRenderPass();
mRenderTarget.DrawBuffers = count;
}
}
void VkRenderState::SetRenderTarget(VulkanImageView *view, int width, int height, VkSampleCountFlagBits samples)
{
EndRenderPass();
@ -586,12 +592,17 @@ void VkRenderState::BeginRenderPass(const VkRenderPassKey &key, VulkanCommandBuf
auto &framebuffer = passSetup->Framebuffer[mRenderTarget.View->view];
if (!framebuffer)
{
auto buffers = fb->GetBuffers();
FramebufferBuilder builder;
builder.setRenderPass(passSetup->RenderPass.get());
builder.setSize(mRenderTarget.Width, mRenderTarget.Height);
builder.addAttachment(mRenderTarget.View->view);
builder.addAttachment(mRenderTarget.View);
if (key.DrawBuffers > 1)
builder.addAttachment(buffers->SceneFogView.get());
if (key.DrawBuffers > 2)
builder.addAttachment(buffers->SceneNormalView.get());
if (key.UsesDepthStencil())
builder.addAttachment(fb->GetBuffers()->SceneDepthStencilView.get());
builder.addAttachment(buffers->SceneDepthStencilView.get());
framebuffer = builder.create(GetVulkanFrameBuffer()->device);
framebuffer->SetDebugName("VkRenderPassSetup.Framebuffer");
}
@ -601,6 +612,10 @@ void VkRenderState::BeginRenderPass(const VkRenderPassKey &key, VulkanCommandBuf
beginInfo.setRenderArea(0, 0, mRenderTarget.Width, mRenderTarget.Height);
beginInfo.setFramebuffer(framebuffer.get());
beginInfo.addClearColor(screen->mSceneClearColor[0], screen->mSceneClearColor[1], screen->mSceneClearColor[2], screen->mSceneClearColor[3]);
if (key.DrawBuffers > 1)
beginInfo.addClearColor(0.0f, 0.0f, 0.0f, 0.0f);
if (key.DrawBuffers > 2)
beginInfo.addClearColor(0.0f, 0.0f, 0.0f, 0.0f);
beginInfo.addClearDepthStencil(1.0f, 0);
cmdbuffer->beginRenderPass(beginInfo);
cmdbuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, passSetup->Pipeline.get());