- refactored the global sectors array into a more VM friendly type and moved it into FLevelLocals.
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57 changed files with 438 additions and 456 deletions
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@ -2060,7 +2060,7 @@ void P_MovePlayer (player_t *player)
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msecnode_t *n = player->mo->touching_sectorlist;
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while (n != NULL)
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{
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fprintf (debugfile, "%td ", n->m_sector-sectors);
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fprintf (debugfile, "%d ", n->m_sector->sectornum);
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n = n->m_tnext;
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}
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fprintf (debugfile, "]\n");
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